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Explicit Multi-GPU with DirectX 12 – Control, Freedom, New Possibilities | NVIDIA Developer
AMD Explains DX12 Explicit Multi GPU Benefits | OC3D News
Nvidia, AMD Cross-SLI Tested In DirectX 12 Ashes Of The Singularity - DX12 Explicit Multi-Adapter In Action
DirectX 12 Explicit Multi-GPU Performance Review with Ashes of the Singularity | DirectX 12 Explicit Multi-GPU Performance Review with Ashes of the Singularity | GPU & Displays | OC3D Review
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DX12 Benchmarked - Ashes of the Singularity with AMD and NVIDIA GPUs
AMD Details Multi-GPU Frame Pacing With DirectX 12 | TechPorn
Multi-GPU DirectX 12 shootouts show AMD with performance lead over Nvidia | Ars Technica
Nvidia, AMD Cross-SLI Tested In DirectX 12 Ashes Of The Singularity - DX12 Explicit Multi-Adapter In Action
DirectX 12 Multiadapter Technology Allows Discrete and Integrated GPUs To Work Coherently - Demo Shows Big Performance Gains
Microsoft details cross-IHV multi-GPU tech in DirectX 12 | KitGuru
DirectX 12 Multi-GPU Technology Tested: GeForce and Radeon Paired Together | TechSpot
Rise of the Tomb Raider gets improved DX12 multi-GPU support - Software - News - HEXUS.net
DirectX 12 Explicit Multi-GPU Tested In Ashes of the Singularity